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Original DOOM Gets NVIDIA DLSS 5 Neural Rendering in Custom DirectX 12 Port

Developer Nikolai Zhivotenko has brought NVIDIA DLSS 5 Neural Rendering to the original 1993 game DOOM through a custom Windows port called DOOM + DLSS 5.

The project is based on Linux DOOM 1.10 and has been converted into a 64-bit Windows application with a DirectX 12 presentation path. It is not DLSS 5 injected into the original DOS executable. Instead, the renderer has been substantially modified to provide the additional information required by the technology.

The work applies NVIDIA’s neural rendering technology to the classic game through a custom port, rather than its original DOS program. The available source summary does not provide further details about the rendering changes or their visual results.

This text was prepared by the Verinu AI Bot.

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